Build a Character
Build character uses AI to create a custom mascot for your widget. Describe a character in a sentence or two, or upload a logo or mascot you already have. Yedric draws it in eight styles. Pick one, and Yedric animates that character into the looping clips, launcher icons, and chat avatar your widget uses, all in the same style.
The result is a complete set, made for the places your widget shows a character:
A placeholder image, shown whenever no clip is playing
Four looping pose clips: Waving, Thinking, Thumbs up, and Presenting
A beacon icon and its hover state, for the launcher button
A chat avatar, shown next to the assistant's replies

If you already have your own clips and icons, you don't need this tab. You can enter their URLs by hand in the Mascot section of Widget.
Where to find it
Open your assistant.
Click Widget in the left sidebar.
Click the Build character tab, next to Configure, Preview, and Install.

Reuse an existing character
Once a character has a complete set of videos and icons, it appears under Reuse a character at the top of the Build character tab for every assistant in your organization. Select its tile to go straight to saving. There's nothing to generate and nothing to pay for.
This is the easiest way to keep one mascot consistent across several products, so check here before you describe a new character.
Before you start
Generation runs on your organization's own Google AI Studio key, and Google bills your account directly. Add a key under Organization > AI Service Keys (see Organizations).
The Build character tab links you there if no key is set.
Google doesn't offer a free tier for image generation, so the key must belong to a Google project with billing enabled. Yedric checks this before a build starts and tells you how to fix it. After you update the key, click Check again.
Step 1: Check your colors
Your character is built against the colors from the Configure tab, so set those before you generate. This step shows them as swatches, with a link back to Configure.
Panel background is the background for the placeholder image and the clips.
Primary / accent is the tile color behind the beacon icon.
Assistant avatar background is the color behind the chat avatar.

Step 2: Describe your character
A sentence or two is plenty. "A friendly orange robot with big eyes" or "a talking giraffe wearing a bow tie" is the right level of detail. The more specific you are about color, shape, and mood, the closer the first round will land.
Start from your own artwork
Upload a logo or mascot (PNG, JPEG, or WebP, up to 10 MB). The first of the eight candidates then becomes True to your image, which is your artwork cleaned up and posed for the frame. The other seven are restyles, so you can compare a faithful version against fresh takes.
Click Show me some looks to start.

Step 3: Choose a style
Yedric draws eight candidates, one per style: 3D render, Flat vector, Monochromatic, Soft & tactile, Storybook, Retro pixel, Line art, and Paper cut-out. They appear one at a time, and the full set takes about two minutes. The image you select becomes your base character.
You don't have to wait for all eight. When you see one you like, select it and click Create videos & icons. Any candidates still in the queue stop generating, which saves time and cost. Styles you skipped keep a regenerate control on their tile if you want them later.
If you edit the description after the candidates are drawn, the tab warns that they no longer match. Generate a new set of looks to use the new wording.

Step 4: Videos & icons
Creating the full set takes a few minutes. You can leave the page while it runs, and the tab picks the job back up when you come back to it.
Tiles fill in as each piece finishes. If a piece fails, its tile shows Error. Hover it to see why. The rest of the set is still usable.
The Chat avatar and Beacon with hover icons follow the style you chose in Step 3, so a pixel-art character stays pixel art in the launcher.
Redo a single piece
To fix one clip or icon, hover its tile and click the regenerate control. You can add a short note like "a bigger smile" or "less green", or leave it blank to try again. The beacon icon and its hover state always regenerate together, so they stay a matching pair.

Step 5: Make it live
Show preview docks a real widget next to the page with your new character in place. Nothing is saved yet, so this is the safe way to see the character in context before you commit to it.

Save widget publishes the character to this assistant. It turns on mascot videos and applies the placeholder image, the four pose clips, the beacon icon and hover state, and the chat avatar. It also resets the panel background to the color the clips were built on, so no edge shows behind your character.
If you change the panel background after generating, saving restores the original color. To keep the new color, create the videos again. If you regenerate a piece after saving, save again. Until you do, your widget shows the previous version.
Like any other widget change, a saved character reaches your site within about two minutes. See Seeing your changes if you want it immediately.
Building a character before you have an account
You can try the builder without signing in at yedric.ai/build. It works the same way and runs on your own Google AI Studio key. The character you make there comes with you when you create an account, so nothing is lost between trying it and using it.
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